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AviSynth+ will then use the classic plugins from the normal AviSynth, but if there are versions of some plugins written for AviSynth+, it will use them instead, and the classic avisynth.dll will still not be bothered with them. This means, if there are ever plugins which will only work with AviSynth+ but not with classic AviSynth, you can put them into one of the "PluginDir+" folders. PluginDir2_5 in Software/Avisynth in HKEY_LOCAL_MACHINE.PluginDir2_5 in Software/Avisynth in HKEY_CURRENT_USER.PluginDir+ in Software/Avisynth in HKEY_LOCAL_MACHINE.PluginDir+ in Software/Avisynth in HKEY_CURRENT_USER.All your other scripts will still use your old plugins.īy default, AviSynth+'s autoload folder list has four paths in it, in this order: All scripts that specify the new folder will autoload all plugins from your usual one, except for the new plugins, which would get loaded from the new folder. Then you'd just add a new plugin overlay folder, with only the new plugins in it, and that's it. But at one time you have a small number of updated plugins that you only want to use from a few scripts, but you do not yet want to replace your existing plugins globally. For example, let's say your usual plugin folder has a lot of plugins you normally use. AviSynth+ then would load all plugins from the first folder, then load only those plugins from the second that weren't loaded from the first, then those from the third that weren't loaded from the first or second and so on. The expected use case is that you can now overlay a new plugin directory on top of another one. The basename of a plugin is simply its file name without the extension. But (and a big but!) it will not load a plugin from a directory if another plugin with the same basename is already loaded. It iterates over all those directories and tries to load all plugins from each. It only knows two directories (both specified in the registry), and it only tries the second path if there is no entry for the first one.ĪviSynth+'s autoloader has a list of autoload directories. Try to load plugins from the path specified there.įirst thing to note, is that classic AviSynth only ever searches for plugins in one single directory. If the above string didn't exist, look in HKEY_LOCAL_MACHINE/Software/AviSynth/PluginDir2_5.If it exists, load plugins from the path specified there and stop. Look for the string HKEY_CURRENT_USER/Software/Avisynth/PluginDir2_5 in the registry.Okay, so how do multiple plugin directories interact with plugin autoloading?Īs a recap, here is how it used to work in the official Avisynth: 1st October 2013 | Source: here and subsequent post.Need updated change logs on all filter pages.Tweak – realcalc argument needs further explanation.Histogram – bits argument needs further explanation.Internal_functions#Global_Options – what do these options do?.SetFilterMTMode and multithreading related functions.Convert, listing the new AVS+ functions and color spaces.Internal_functions, listing the new functions.Clip_properties, listing many new items.Avisynth+ color formats, listing the new AVS+ color spaces.ConvertStacked (ConvertToStacked, ConvertFromStacked etc) filters to interface with legacy Stack16 filters.CombinePlanes (includes AddAlphaPlane, RemoveAlphaPlane).Existing pages, updated (all pages that contain the AVS+ icon).Category: AvisynthPlus (pages specific to AVS+) and.